Vecxt

Making cross plaform vector problem less... vexing

Scala cli

//> using dep io.github.quafadas::vecxt::0.0.34

// If you're on the JVM
//> using javaOpt "--add-modules=jdk.incubator.vector"

Mill

ivy"io.github.quafadas::vecxt::0.0.34"
import vecxt.all.*
import vecxt.BoundsCheck.DoBoundsCheck.yes

val v1 = Array[Double](1, 2, 3)
// v1: Array[Double] = Array(1.0, 2.0, 3.0)
val v2 = Array[Double](4, 5, 6)
// v2: Array[Double] = Array(4.0, 5.0, 6.0)

v1 + v2
// res0: Array[Double] = Array(5.0, 7.0, 9.0)

val v3 = Array.fill(3)(0.0)
// v3: Array[Double] = Array(-4.0, -5.0, -6.0)
v3 -= v2
v3
// res2: Array[Double] = Array(-4.0, -5.0, -6.0)

Goals

Non-Goals